A city is on the verge of great and violent change after rumors spread of its automaton ruler and god succumbing to sickness.
As many in Quendazaem plot to seize power, two of the god’s servants are desperate to reactivate their god and bring order and stability back to the city.
They place their hopes in a group of adventurers who must stave off of death and insanity to seek the means of resurrection in the Ninth World.
The Gardener’s Apprentice is an adventure campaign for the Numenera RPG made up of scenes involving investigation, discovery and combat.
The Numenera Core Rulebook is needed to play the adventure. Numenera: In Strange Eons is recommended since a good portion of discoveries in the adventure can cause Player Characters to suffer Intellect damage, descending them into madness. The adventure is suitable for first tier players.